Publications
2024
EMA: AN ANALYTICAL FRAMEWORK FOR THE IDENTIFICATION OF GAME ELEMENTS IN GAMIFIED SCREEN-SCORE WORKS
Turowski, P., & Fukuda, T. (2024, April 4). EMA: AN ANALYTICAL FRAMEWORK FOR THE IDENTIFICATION OF GAME ELEMENTS IN GAMIFIED SCREEN-SCORE WORKS. In https://www.zhdk.ch/en/research/icst/tenor-zurich-20252 (pp. 150-158). Zurich University of the Arts / Zürcher Hochschule der Künste (ZHdK).
Building an Embodied Musicking Dataset for Co-creative Music-Making
Vear, C., Poltronieri, F., DiDonato, B., Zhang, Y., Benerradi, J., Hutchinson, S., . . . Malekmohamadi, H. (2024). Building an Embodied Musicking Dataset for Co-creative Music-Making. In Lecture Notes in Computer Science (pp. 373-388). Springer Nature Switzerland. doi:10.1007/978-3-031-56992-0_24
2023
Mond
Turowski, P. (2023). Mond [Digital].
2019
SQ2
Turowski, P. (2019). SQ2 [Digital Game Piece].
2018
Rhythmcremental
Turowski, P. A., & Hutchinson, S. (2018). Rhythmcremental [Musical Game]. Retrieved from https://batta.itch.io/rhythmcremental
2017
Plurality Spring
Turowski, P. A., & Hutchinson, S. (2017). Plurality Spring [Digital Game Piece]. Retrieved from https://batta.itch.io/plurality-spring