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Teaching

Currently teaching COMP222 - Principles of Computer Games Design and Implementation
Previously Algorithmic Game Theory and Mechanism Design, Object Oritented C-based languages, C and memory management, Human Centric Computing.
And multiple projects at the boundary of Computer Science and BioSciences.

Modules for 2024-25

Principles of Computer Games Design and Implementation

Module code: COMP222

Role: Module Co-ordinator