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Screen Industries A

Code: COMM745

Credits: 30

Semester: Semester 2

Screen Industries A examines the industrial logic of particular media industries that produce entertainment reaching audiences through the mediation of screens. The module focuses primarily on the film and television industries with references to the video game industry. Organised around 4 blocks – Key concepts, People, Structures and Power – the module investigates the relationships between technologies, economics, policies, politics and the social and cultural contexts that shape these media industries and their products. Using examples from various geographical contexts and drawing on a variety of theoretical and methodological perspectives, Screen Industries A provides a pathway through which students can understand and appreciate the complex and multi-faceted nature of some of the key contemporary media industries