Pedagogy-Informed Gamification (PIG)

Presenters: Dr Nashwa Ismail, Dr David Sherlock

Thursday 6th March 2025 - 2:00 pm  

This workshop explores elements of gamification that are pedagogically sound, focusing on integrating learning aims, objectives, and assessment into game-based solutions to address teaching and learning challenges. Participants will design games that effectively enhance educational outcomes.

Watch a recording on the event

 

The presentations from the event can be accessed below:

PING Slides    Pedagogical Gamification Checklist     Technological Gamification Checklist

Back to: Centre for Educational Development and Support (CEDS)